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Concord

 

Playstation 5, PC

Firewalk Studios

Vastadon Lab

 

As part of the team at Firewalk Studios, my primary role at Concord was as a senior environment artist. As an environment artist, I was responsible for modeling and texturing modular kits for building and props in the scene. I mainly used Blender for modeling and Substance Painter for texturing. Also used Zbrush, Marvelous Designer, Substance Designer as needed.

Concept Artist: Yap Kunrong, Catie Savage

Click the image for high resolution

Concord_EXT_Porp_01.jpg

I was responsible for modeling and texturing of the incubators. 

Concord_EXT_Porp_02.jpg

I was responsible for modeling and texturing of the refrigerator.

Concord_EXT_Porp_03.jpg

I was responsible for modeling and texturing of the large door.

Concord_EXT_Porp_04.jpg

I was responsible for modeling and texturing of the large door.

Concord_EXT_Porp_05.jpg

I was responsible for modeling and texturing of the large door.

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